
Single-player tactical roguelite
Ash Run '84
Ash Run '84 is a single-player turn-based tactics roguelite built with Phaser, Electron, and Vite. It mixes Advance Wars-style map control and economy pressure with Fire Emblem-style unit persistence, permadeath, and stat growth across a run.
Pressure Every Turn
Capture routes, spending windows, and front-line risk create tactical decisions that keep moving.
A Run With Consequences
Unit growth, persistence, and permadeath turn each mission into part of a longer command story.
Classic Feel, Modern Teeth
The structure nods to beloved tactics lineage while pushing pace, readability, and roguelite replay forward.


